Dark Legend sera unqiuement disponible sur Android Market ?
Citation :
Descriptif : Dark Legends est un jeu de rôle sur iPhone et Android. Le joueur endosse le rôle d'un vampire dans un monde où les humains ont été transformés en suceurs de sang. Ces derniers doivent utiliser toutes les armes dont ils disposent pour éradiquer la menace des morts-vivants y compris la magie noire. Développeur : Spacetime Studios Type : Jeu de Rôle Sortie France : 1er trimestre 2012
amaunator Goule
Nombre de messages : 32 Age : 47 Famille : Date d'inscription : 17/02/2012
Dark Legend sera unqiuement disponible sur Android Market ?
Citation :
Descriptif : Dark Legends est un jeu de rôle sur iPhone et Android. Le joueur endosse le rôle d'un vampire dans un monde où les humains ont été transformés en suceurs de sang. Ces derniers doivent utiliser toutes les armes dont ils disposent pour éradiquer la menace des morts-vivants y compris la magie noire. Développeur : Spacetime Studios Type : Jeu de Rôle Sortie France : 1er trimestre 2012
Les créateurs ont du penser que les vampires étaient forts dans les jeux sur téléphones portables en regardant True Blood.
Spoiler:
DarkLestat Primogene Ventrue
Nombre de messages : 2148 Age : 45 Localisation : MODO Ventrue Famille : Date d'inscription : 01/02/2009
Nombre de messages : 2148 Age : 45 Localisation : MODO Ventrue Famille : Date d'inscription : 01/02/2009
Sujet: Re: Jeux videos Vampires & Cie Mar 27 Mar 2012, 19:59
Citation :
Des détails sur World of Darkness MMO 26 mars 2012 @ 19:41 [Jeux] [+] Lors du CCP Fanfest 2012, CCP Games a dévoilé de nouveaux détails à propos du jeu massivement multijoueurs basé sur World of Darkness. Rappleons que le jeu est toujours en développement malgré des coupures importantes. Une petite équipe s’assure de faire progresser le projet, lentement mais surement.
Ainsi, le jeu inclura les mêmes clans de vampires que dans Vampire: The Masquerade, soit Brujah, Malkavian, Nosferatu, Toreador, Tremere, Ventrue, Lasombra, Tzimisce, Assamite, Followers of Set, Gangrel, Giovanni, Ravnos, Cappadocian et Salubri. Certaines factions seront jouables, d’autres seront seulement présentes via des personnages non-jouables. Ensuite, CCP a assuré les fans que World of Darkness ne sera pas du tout inspiré du jeu sur table Vampire: The Requiem.
Le MMO se déroulera partout dans le monde, dans de véritables villes. Par contre, ces villes auront été stylisées et réimaginées afin d’être moins « ennuyantes ». Elles seront notamment plus sombres. Le jeu introduira aussi un système politique. Les villes seront contrôlées par des princes et autres dirigeants. Il sera possible de gravir les échelons pour occuper ces postes. La progression politique variera d’un clan à l’autre.
Le jeu se concentrera surtout sur les vampires, alors les loups-garous et les mages seront délaissés. Par conséquent, la principale monnaie d’échange sera le sang. Éventuellement, il y aura d’autres ressources. Finalement, l’échec aura des conséquences majeures. Si vous mourrez, vous allez mourir de manière permanante. Dites adieu à votre personnage et recommencez à zéro.
Par Philippe Gamache Source CCP Fanfest 2012
DarkLestat Primogene Ventrue
Nombre de messages : 2148 Age : 45 Localisation : MODO Ventrue Famille : Date d'inscription : 01/02/2009
Sujet: Re: Jeux videos Vampires & Cie Ven 29 Juin 2012, 13:12
CASTLEVANIA : LORDS OF SHADOW 2
DarkLestat Primogene Ventrue
Nombre de messages : 2148 Age : 45 Localisation : MODO Ventrue Famille : Date d'inscription : 01/02/2009
Are you a CASTLEVANIA maniac? I remember playing the earlier installments growing up, reveling in the cool gameplay and Gothic-inspired inspired designs of the game, but as time went on, I lost touch with the series. So imagine my surprise as FANGORIA was invited to test out the latest addition to the series, CASTLEVANIA: LORDS OF SHADOW 2.
I was familiar with the storyline, as the LORDS OF SHADOW games have taken a much different direction than their predecessors by following the vampirically enhanced Gabriel Belmont. However, I had no idea just how expansive the CASTLEVANIA universe had become, and after a quick demo from Konami, I was able to jump right back into that universe with renewed excitement. Clearly, developer MercurySteam, who worked on the last game and its canonical spin-off MIRROR OF FATE as well as CLIVE BARKER’S JERICHO, listened to the fans and created something truly unique and breathtaking with LORDS OF SHADOW 2.
While it uses mechanics similar to the “hack-and-slash” style, CASTLEVANIA: LORDS OF SHADOWS 2 is a horror game through-and-through. After a terrifying tutorial and shockingly brutal opening animatic that places you in the mindset of a ruthless vampire, the game sends you on your wicked warpath. Mysticism, demons and prophecies drive the world in which you exist and reluctantly defend, which also includes a gorgeous, massive Transylvania-inspired metropolis.
As for the gameplay itself, the opponents, many of which are as creepy and as intimidating as one can expect from a CASTLEVANIA game, are challenging; sometimes, frustratingly so. However, the mechanics and controls of the character are simple to adapt to, and soon, the strategic drive to win kicks in and Gabriel Belmont (aka Dracula) reveals his true power. The magic element of the character has been played down, but for good reason, as now Belmont’s weaponry is much more beneficial for melee confrontations. Furthermore, the addition of the 360 camera field allows the depth of scope in the world around Belmont to come to life, giving the player an advantage when facing multiple opponents.
Furthermore, the story mode—of which I was able to sample for nearly two hours—is much longer, interwoven between time periods, opponents and motivations as well as lengthy animatics to bridge the narrative gaps. That’s not to mention being populated by one hell of a cast, including Patrick Stewart, Robert Carlyle, Jason Isaacs and Natasha McElhone, and visuals running off of a brand new engine designed specifically to reach almost next-gen framerates.
Most importantly, LORDS OF SHADOW 2 is a lot of fun, requiring you to think beyond the simple attack mode mindset and tempting you to playfully explore the almost sandbox-like environments. The opponents come like rapid-fire and are easy to defeat, but horror fans will likely have a better time exploring the vampire’s darker side, which includes mind control, feasting on opponents and even turning into a legion of rats. Of course, there are more powers to be discovered, twists to be learned and places to be explored, but from the complicated, exciting we were presented with, the game shocked the hell out of this writer and left him wanting more.
For fans of CASTLEVANIA, especially LORDS OF SHADOW, the sequel seems damn fine and counts as one of the most enjoyable gaming experiences I’ve had in quite a while. Impressive, tricky and true to the game’s continuity, LORDS OF SHADOW 2 has something for every type of gamer, and Belmont has never been a more enjoyable character to inhabit, especially when facing off against multitude of bravado-laced religious fanatics or gargantuan level bosses. And if there’s any game that would leave a grin on the face of a tried-and-true horror fanatic, it’d be LORDS OF SHADOW 2, offering a savage portrait of the vampire that’s somewhat gothic, somewhat international and entirely frightening.
CASTLEVANIA: LORDS OF SHADOW 2 hits stores on February 25th. For more, see our interview with developer David Cox early next month.
DarkLestat Primogene Ventrue
Nombre de messages : 2148 Age : 45 Localisation : MODO Ventrue Famille : Date d'inscription : 01/02/2009